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I like to think of it as a micro-management less-god-game, where you don't really have a lot of freedom (because you're stuck with the "dialogue" options/careers/whatnot the programmers made for you), but it has a lot of a meta-game aspect to it.Ī woman I once dated for a while really enjoyed the sims 2. ![]() In all honesty, comparing it to an RPG is going a bit too far. but the sims 2 did allow for a lot entertaining sadism. ![]() ![]() ![]() If you don't see what the appeal is of a game that lets you do whatever you want, I'm not sure I can help you.Ĭan you kill your family? Can you fuck your dog? Can you construct an atomic bomb and detonate it?
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